Publications

What are we researching?

Here you will find a collection of scientific papers and presentations that we have published in the context of VR in teaching and Anywhere Academy.

Scientific exchange is fundamental to our work.

If you have any further questions about individual works or require materials, please do not hesitate to contact us. We look forward to every inquiry.

Articles

JahrAutor(en)TitelQuelleURL
2025Chandra, R. L. et al. Student Perceptions of VR Labs Modeled after Traditional Physical Labs in Non-Destructive Measurement TestingInternational Journal of Information and Education Technology 2025 Vol.15(3): 419-427 🔗
2024Querl, P. et al.Does Self-Paced Learning in Mobile Flood Protection Unit Construction in Virtual Reality Have Advantages Over Traditional Measures?Frontiers in Virtual Reality, 5, 1447288.🔗
2024Chandra, R. L. et al. Creating Realistic Human Avatars for Social Virtual Environments Using Photographic InputsJournal of Information Systems and Informatics, 6(3), 2110-2129. 🔗
2024Querl, P. et al. Evaluation von ergänzendem Einsatz von virtuellem Hands-On Training in der HochschullehreWettbewerbsband AVRiL 2024 (pp. 19-25). 🔗
2024Chandra, R. L. et al. Comparison of Open-Source Networking Libraries for Unity Engine in Higher EducationJournal of Computer Science and Technology Studies, 6(3), 65-75. 🔗
2023Chandra, R. L. et al.Utilizing Virtual Reality in Higher Education Marketing through Open-Source and Open-Educational SoftwareProceedings of the 2023 7th international conference on big data and internet of things. 2023. S. 98-102.🔗
2022Berkaoui, D. et al. MyScore – Avatar-Based Teaching and LearningGI VR/AR Workshop 2022. Gesellschaft für Informatik eV, 2022. S. 10.18420/vrar2022_7790. 🔗

Interested in participating in studies?

Working with studies is essential for our research. Are you interested in taking part in our studies on VR? Then write an e-mail with the subject “subscribe” to study-lfi-join@lists.rwth-aachen.de.

Presentations

JahrAutor(en)TitelQuelleURL
2025Querl, P. Avatar-basiertes Lehren und Lernen in VR: Ein Werkstattreport (DE)VR/AR Learning Days 2025 🔗
2025Querl, P. Anywhere Academy – Avatar-Based Collaborative Teaching and Learning in VR (EN)ISAGA2025🔗