AnyVR is now available!

Since 2019, we have been developing, implementing and continuously improving our VR software MyScore for avatar-based teaching and learning.

Many of the underlying conditions have changed, so now is the time to break new ground.
For this reason, we are embarking on a journey into the world of Anywhere Academy, but will continue to operate MyScore as an active service. On the way to our new VR software, the team has also taken an exciting intermediate step.

We are delighted to announce that AnyVR, a cross-platform solution for developing multi-user scenarios in Unity 6, has been available as open source on GitHub since the beginning of the week. With support for Windows (both VR and non-VR), Android VR and WebGL in the browser, AnyVR offers a flexible framework for Unity developers.

The framework is still very new, which is why there may still be a few technical difficulties. However, we are working hard to ensure that everything runs smoothly and easily. If you would like to find out more or get in touch with the team, please feel free to write to us. We look forward to your feedback.

You can access the GitHub repository here:
https://github.com/rwthlfi/AnyVR